Replay and Menu 60 FPS Cap Unlock Thumbnail
Assetto Corsa Rally

Replay and Menu 60 FPS Cap Unlock

CodeSpectre Avatar by CodeSpectre Jun 6, 2026 v1.0
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Files

Main File - Version v1.0 Latest

Jun 6, 2026 4 MB
Changelog:
Initial release
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Description

Replay and Menu 60 FPS Cap Unlock

A mod for Assetto Corsa Rally that removes the 60 FPS limit in replays and menus


1. Create or Download the Engine.ini File

Important note: Assetto Corsa Rally doesn’t include an Engine.ini file by default. You’ll need to create it manually or download it from here: https://mega.nz/file/OVBiSaqR#44ZjrcAWni_GPU6mStkvh2OVDoNyaUi4MNe55F5ORGk

Key Feature: Unlocked FPS in Menus & Replays

This Engine.ini mod by ilborga70 completely removes the hardcoded 60 FPS restriction that developers imposed on menus and replays. This lets your game use your full framerate potential constantly, ensuring that UI navigation and replay viewing are just as smooth and responsive as actual gameplay.

This configuration maximizes FPS using DLSS, reduces input lag with NVIDIA Reflex, and sharpens the image through custom .ini changes.


Optimization Tutorial: DLSS 4.5 Performance & FPS Boost

Step 1: In-Game Display Settings

Configure the basic display options in the game menu first to let external tools manage framerate and synchronization.

  • Display Mode: Borderless

  • VSync: OFF (Critical: disable this to reduce input lag)

  • Frame Limiter: OFF (We’ll limit frames using external software later)

Step 2: In-Game Graphics & Upscaling

Go to the Graphics tab to set up your upscaling method.

  • Graphic Preset: Medium (Recommended starting point)

  • Motion Blur: OFF (Improves clarity)

  • Anti-aliasing and upscaling method: DLSS

  • Resolution Scale: 54% (Equals DLSS Performance preset. Setting the slider to 54% creates the specific downscaling ratio for this config)

  • Frame Generation: OFF

  • Overall Sharpness: 50%

  • DLSS Sharpness: 0% (Sharpness will be handled by the game engine or driver)

Step 3: Engine.ini Modification (Advanced)

Manually edit the game’s configuration file to add custom variable settings.

  1. Find the file: Navigate to your game’s config folder (typically: C:\Users\[YourUsername]\AppData\Local\acr\Saved\Config\WindowsNoEditor\ or similar, depending on your installation)

  2. Open: Engine.ini using Notepad or Notepad++

  3. Add the Code: Paste these lines under the [SystemSettings] section (create this section at the bottom if it doesn’t exist):

text
[SystemSettings]
; --- VSYNC, FPS E UPSCALING (DLSS/FSR/TSR) ---
r.ngx.dlss.enable=1
r.Streamline.InitializePlugin=1
r.Streamline.DLSSG.Enable=1
t.Streamline.Reflex.Enable=1
r.NGX.DLSS.DilateMotionVectors=0
r.Streamline.DilateMotionVectors=0
r.FidelityFX.FSR2.UseNativeDX12=1
r.FidelityFX.FSR3.UseNativeDX12=1
r.FidelityFX.FSR3.UseRHI=0
r.FidelityFX.FI.OverrideSwapChainDX12=1
r.AntiAliasingMethod=4
r.TemporalAA.Upscaler=1
t.MaxFPS=0
r.VSync=0
  1. Lock the File: Save and close the file. Right-click Engine.ini, select Properties, and enable Read-only. This prevents the game from overwriting your custom settings.

Step 4: RivaTuner Statistics Server (RTSS)

Use RTSS to manage frame pacing and input latency.

  • Framerate limit: Set to 90 (or your monitor’s optimal point)

Setup (Compatibility Properties):

  • Click the “Setup” button

  • Under “Compatibility properties,” find Enable framerate limiter

  • Set the dropdown to NVIDIA Reflex

  • Ensure Enable passive waiting is checked

Injection Properties:

  • Check Inject NVIDIA Reflex latency markers

  • Set Inject NVIDIA Reflex sleep call to auto

Step 5: NVIDIA Profile Inspector / Global Settings

Finally, adjust driver-level GPU settings (GeForce RTX 4080 in this example, but works with other RTX cards).

  • Low Latency Mode: Ultra

  • DLSS Override – Model Presets: Custom – FG: Latest, SR: Preset M, RR: Latest
    Note: Preset M reduces ghosting and improves image stability

  • Resizable BAR (rBAR): Enabled (options 0x00000001 – typical for RDR2/Returnal profiles, applied here for performance)

  • Shadercache: Unlimited


Summary of Benefits:

  • VSync OFF + Reflex + RTSS: Delivers the lowest possible input latency and smooth frame pacing

  • DLSS 54%: Significantly boosts FPS by rendering at lower resolution with AI upscaling, while “Preset M” keeps the image stable

  • Engine.ini: Forces specific DirectX 12 and upscaling behaviors that the in-game menu doesn’t expose

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