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REFramework

PixelPhantom Avatar by PixelPhantom Apr 27, 2026 37 Downloads
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REFramework

REFramework is a comprehensive modding framework and script-loading platform designed for RE Engine titles. It serves as an essential utility for both casual users and developers, offering a suite of built-in tools and an open API for custom modifications.

Core Features

  • Built-in Utilities: The framework includes high-demand features like a FreeCam, FOV slider, time-scale adjustments, ultrawide monitor support, and automated fixes for ReShade-related crashes.

  • Scripting API: A powerful Lua-based scripting engine allows users to hook into game functions, manipulate variables, and create custom user interfaces.

  • Extensible System: Supports plugin loading and complex script execution, forming the foundation for most modern RE Engine mods.

Installation and Usage

  • Setup: To install, extract the dinput8.dll file into your game’s main installation folder.

  • Interface: Press the Insert key in-game to toggle the main control panel.

  • Adding Content:

    • Place .lua scripts into reframework/autorun for automatic loading.

    • Place plugin DLLs into reframework/plugins.

  • Compatibility: If the framework fails to access the game folder, it will automatically fallback to storing configuration files in %APPDATA%/REFramework.

Uninstallation

  • Quick Disable: Remove or rename dinput8.dll in your game folder to disable the framework entirely.

  • Total Removal: To perform a clean uninstall, delete the reframework folder and any associated configuration files (e.g., re2_fw_config.txtre2_framework_log.txt) from your directory.