Files
Main File - Version v1.0 Latest
Description
UE4SS for Retro Rewind
UE4SS (Unreal Engine Script System) is a required modding framework that enables Lua-based mods to run in Retro Rewind. You must install it before adding any Lua mods. It has been tested with Retro Rewind Build Changelist 2072 and newer.
For Linux or Steam Deck users, additional launch options are required (see below).
Quick Start (TL;DR)
Download UE4SS_v3.0.1 from the Files section (use the main file, not zDEV)
Extract and copy all files into:
RetroRewind\Binaries\Win64\Open
ue4ss\UE4SS-settings.iniand setConsoleEnabled = 1Launch the game
Linux / Steam Deck users must add this to Steam launch options:WINEDLLOVERRIDES="dwmapi=n,b" %command%
What is UE4SS?
UE4SS is a background framework designed for Unreal Engine games that allows Lua mods—like those available on this page—to function in Retro Rewind. It only needs to be installed once.
It is developed by the RE-UE4SS team. This upload is provided for convenience, with full credit going to the original developers.
Which Version Should You Use?
Two versions are available:
UE4SS_v3.0.1 (main file) – Recommended for all users
zDEV-UE4SS_v3.0.1 (optional) – Intended for mod developers only
The zDEV version includes debugging features and extra overhead, which may cause performance issues. Use the main version unless you are actively developing mods.
Installation
Windows
Open Steam → Right-click Retro Rewind → Manage → Browse local files
Go to:
RetroRewind\Binaries\Win64\Extract the UE4SS archive and copy all files into this folder
Your folder should include:
RetroRewind-Win64-Shipping.exe(game executable)dwmapi.dll(must be in the same folder as the .exe)ue4ss\(contains UE4SS files)
Linux / Steam Deck
Follow the same steps as Windows, then add this launch option in Steam:
Steam → Right-click Retro Rewind → Properties → General → Launch Options:
WINEDLLOVERRIDES="dwmapi=n,b" %command%
Without this, UE4SS will not load and mods will not work.
Enabling the Console
UE4SS runs silently by default. To use mod keybinds and view outputs:
Go to:
RetroRewind\Binaries\Win64\ue4ss\Open
UE4SS-settings.iniUnder
[Debug], set:ConsoleEnabled = 1
Optional settings for a visible console:
GuiConsoleEnabled = 1GuiConsoleVisible = 1
Note:
Visible console may cause performance drops on some systems
F12 screenshots may capture the console instead of the game
Use
Ctrl + Oto toggle the console window if needed
Troubleshooting
Game crashes on startup
Ensure files are placed in theWin64folder, not the root directory. Confirmdwmapi.dllis next to the game executable.No console appears
UE4SS may still be running silently. Check for a log file inWin64\ue4ss\. If none exists, files may be misplaced.Game does not launch
Make sure you installed the main version, not zDEV.Screenshots capture console
SetGuiConsoleVisible = 0or toggle withCtrl + O.Stuttering or performance issues
Disable the visible console (GuiConsoleVisible = 0). If needed, also setGuiConsoleEnabled = 0. Ensure you are not using the zDEV version.Mods not working on Linux / Steam Deck
Confirm the launch optionWINEDLLOVERRIDES="dwmapi=n,b" %command%is added.
Credits
UE4SS is an open-source project maintained by the RE-UE4SS team and contributors. This page simply re-uploads the tool for convenience so Retro Rewind players can access a compatible version.
All credit belongs to the original developers. You can support the project here:
https://github.com/UE4SS-RE/RE-UE4SS
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