Files
Main File - Version v1.0 Latest
Description
UnifiedSavePath
Unifies modded and vanilla saves into one shared directory
Slay the Spire 2 normally separates modded saves from vanilla saves by storing them in different folders (modded/profile1 vs. profile1). This means any progress made while mods are active is completely isolated from your main vanilla profile.
UnifiedSavePath removes this separation by merging both save paths into a single shared directory, so all your progression stays together regardless of how you launch the game.
What It Does
Unifies the save folder for both modded and vanilla play.
Shares character unlocks, epoch progress, and full run history across both modes.
Does not modify gameplay — only changes how the game routes save files.
How It Works
The mod patches the internal check UserDataPathProvider.IsRunningModded to always return false. This forces the game to use the same profile directory whether mods are loaded or not.
Installation
Extract the mod’s
.zipfile into your game’smods/folder:Steam\steamapps\common\Slay the Spire 2\mods\You should see:
UnifiedSavePath.dllUnifiedSavePath.pck
Launch the game and click “Yes” when asked to load mods.
Compatibility
Works with the game’s native mod loading system — no external mod loader needed.
Compatible with all other mods.
Important Note
Because this mod merges your modded and vanilla saves, any progress made while using gameplay-altering mods will persist in your main save file. Use it at your own discretion.
Only tested on Windows in single-player.
Source:
GitHub – luojiesi/SLS2Mods
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