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Meccha Chameleon

AZERTY mod

VortexModder Avatar by VortexModder Jul 7, 2026 v1.0
Admin Approved Trusted Uploader

Files

Main File - Version v1.0 Latest

Jul 7, 2026 70 KB
Changelog:
Initial release
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Description

 

AZERTY Mod

Description
MECCHA CHAMELEON locks movement controls to WASD and does not provide any key rebinding options in its settings. On AZERTY keyboards, those physical key positions correspond to different letters, making the default controls impractical to use. This mod directly modifies the game’s Enhanced Input mapping assets, switching movement and UI navigation to ZQSD to align with the expected AZERTY layout.

Installation Instructions
Unzip the archive into:
<game folder>/Chameleon/

The folder structure inside the archive matches the game’s layout, so files will be placed correctly without additional steps.

To remove the mod, delete the three AzertyFix_P.* files located in Chameleon/Content/Paks/. No other files are altered—save data and settings remain untouched.

Main Features

  • Changes movement controls from WASD to ZQSD (Z forward, Q left, S backward, D right)

  • Updates in-game UI and menu navigation (including pause and settings menus) to match the new layout

  • Uses a content override pak only—no executable modifications, save edits, or code injection

  • Easily reversible: just add or remove the files

Requirements
None. The mod works independently without additional tools or mods.

Credits
This mod relies on community-developed Unreal Engine tools:

  • retoc by trumank, used to convert the game’s IoStore (.utoc/.ucas) files to and from legacy pak format

  • UAssetGUI / UAssetAPI by atenfyr, used for examining Input Mapping Context assets

Appreciation goes to the developers for maintaining these open-source tools.

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