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Road To Vostok

Container Peek

MeshShifter Avatar by MeshShifter Jun 11, 2026 v1.0
Admin Approved Trusted Uploader

Files

Main File - Version v1.0 Latest

Jun 11, 2026 471 KB
Changelog:
Initial release
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Description

Container Peek

Container Peek lets you preview a container’s contents instantly when you aim at it—no need to open the full inventory screen first.

 
 

What It Does

Instead of stopping to open every crate, drawer, freezer, shelf, or cabinet just to check if it’s worth looting, you get a compact loot window that appears only when the game already considers that container interactable. The goal is simple: faster looting, less menu friction, and better flow.

Key Features

FeatureDescription
Compact Loot PreviewSmall loot window for containers in range
Fixed Header + Scrollable ListTable header stays fixed while items scroll
Category IconsNative-style item category icons (toggleable)
Item Details ColumnsWeight, condition, and value displayed
Mouse Wheel SelectionScroll rows with mouse wheel
Quick Take ControlsF = take selected item, R = take all
SortingV cycles sorting by name, rarity, weight, value
Weapon-Aware HidingPanel hides while holding primary/secondary weapon
Shared Input CaptureOptional for controls overlapping game bindings
Rarity ColorsOptional rarity-colored item names
Rummaging BehaviorRotating icon for slower first inspection (optional)
XP & Skills CompatibilityOptional hook for container XP/scavenger bonuses

Why Use It

The base loot loop forces you to fully open a container before deciding if it’s worth touching. Container Peek removes that dead time while staying close to the game’s interaction rules and visual style. It feels like a faster extension of the existing loot flow, not a separate overlay mod fighting the game.

Configuration (via Mod Configuration Menu)

  • Rebind take, take-all, and sort keys

  • Enable/disable rarity colors, category icons, shared input capture

  • Tune rummaging delay and audio

  • Control shelter enablement and rummaging in shelter

  • Adjust panel opacity, position offsets, UI scale

  • Enable XP & Skills System compatibility

  • Debug logging (session-only, resets to disabled)

Compatibility

  • ✅ Works with Mod Configuration Menu (mandatory)

  • ✅ Optional compatibility hook for XP & Skills System

Source & Assets

  • Source Code: GitHub

  • Audio: Corpse rummaging sounds from Pixabay

  • Ammo Icon: “Bullet” by Andhika Pramanto from Noun Project (CC BY 3.0)

  • License: Mod code under GPL; third-party assets (MP3, SVG) not covered by GPL

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