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Slay The Spire 2

Skada Damage Meter

VortexModder Avatar by VortexModder Jun 9, 2026 v1.0
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Files

Main File - Version v1.0 Latest

Jun 9, 2026 715 KB
Changelog:
Initial release
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Description

 

Skada Damage Meter

WoW Skada-inspired combat analytics HUD for Slay the Spire 2

Skada is a damage meter that tracks combat stats in real time — per fight or across your entire run. It answers questions like: Who carried? Who slacked? Who didn’t play as a team?

Track damage, block, energy, card efficiency, and much more with detailed breakdowns and charts.


17 Stat Categories

Offense

  • Damage Dealt — Total damage output per player

  • DPT (Damage Per Turn) — Per-turn damage trend

  • Overkill — Wasted damage beyond lethal

  • rDPS (Raid DPS) — Assist damage attribution using a two-phase algorithm (additive + multiplicative). Tracks 9 powers: Vulnerable, Flanking, Knockdown, Slow, Weak, Shrink, Leadership, Strength, and Frail

  • Assist Damage — Damage you enabled for teammates

Defense

  • Damage Taken — Actual HP lost

  • Block Gained — Total block generated

  • Assist Block — Block you provided to teammates

  • Damage Prevented — Damage absorbed by block

Resources

  • Energy — Spent vs. wasted energy

  • Cards Played — Total cards used

  • Card Flow — Draw, discard, exhaust, retain

  • Card Efficiency — Damage per energy spent

  • Potions Used — Potion consumption tracking

  • Debuffs Applied — Debuff stacks dealt (including Strangle proportional split and Misery spreading attribution)

Analysis

  • Death Log — Timeline of lethal damage sources

  • Records — Lifetime bests: highest hit, best turn, most output, etc. Persisted across runs


Dashboard Features

  • Hero Summary — KPI cards per player (damage, block, cards, energy)

  • 4-Tab layout: Offense / Defense / Resources / Analysis

  • Dynamic charts: Line charts, horizontal bar charts, trend graphs

  • Click any category card to drill down into details


Rich Tooltips

Hover any bar to see structured breakdowns — headers, stat lines, mini-bars, and contextual hints. 15 of 17 categories have detailed tooltips.


Multi-Window Support

  • Open multiple stat windows, each with independent category, view, position, and size

  • Drag edges to resize

  • Window positions and sizes persist across sessions


Compact Mode

Toggle a denser meter-only layout that hides footer controls — ideal for smaller screens or when you just want the numbers.


Data Persistence

  • Combat data saved to JSON — survives Save/Load and multiplayer disconnects

  • Records (lifetime bests) persist across all runs

  • Window layout (position, size, category) persists across sessions


Controls

ActionShortcut
Toggle HUD on/offF7 (rebindable via ModConfig)
Switch stat categoryRight-click category title (e.g., “Damage Dealt”)
Switch view modeRight-click “Current Combat” — current combat / overall run / per-segment views
Move windowLeft-click + hold title bar
Resize windowDrag any edge or corner
Drill into player detailsLeft-click bar
View tooltipHover bar
Close dashboardEsc

Settings (via ModConfig)

Install ModConfig (optional) for in-game settings:

  • UI Scale — 50–200%

  • Font Size — 80–150%

  • Window Opacity — 30–100%

  • Max Bars per window — 3–30

  • Compact Mode toggle

  • Auto-reset stats on new run

  • Auto-switch to current fight view on combat start

  • Toggle hotkey (F7) and emergency reset-to-center hotkey


Installation

Extract the following files into:

text
<Game Install>/mods/DamageMeter/
  • DamageMeter.dll

  • DamageMeter.pck

  • DamageMeter.json


Compatibility

  • Windows / macOS / Linux — Cross-platform (AnyCPU build)

  • Solo and multiplayer (2–4 players) with per-player color coding — also compatible with 5+ player mods

  • Bilingual: English & 简体中文 (auto-detected)

  • Zero Harmony — Pure public API architecture, maximum compatibility with other mods

  • Does not affect saves or gameplay


Requirements

This item needs the following to work. Install them as well:

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